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Showing posts with label Maya Tutorials. Show all posts
Showing posts with label Maya Tutorials. Show all posts

Sunday, 31 August 2008

3D Car Modeling

3d car modeling

For the modeling process of this scene I used 3ds Max, I used polygonal modeling and some nurbs curves for basic curvy objects for interior mainly which were converted later into polygons. The more details you can add to your model the best it will look in the final image.

Thursday, 26 June 2008

modeling difficult objects of rotation

Maya Versions: 1.x, 2.x, 3.x, 4.x, 5.x, 6.x, 7.x, 8.x
Readership Level: Basic
Owner: andreikin
Author Name: Belyaev Andrey


Today we are going to talk about modeling difficult objects of rotation. The sense of my method of modeling of such surfaces is simple first the flat model is done and then turned off in a tubule. So it is possible to make tire covers for jeep or plastic bottles for water. So we are going to begin with a tire cover:
First of all it is necessary for us to make one segment of a tire cover. We shall do it of a plane:
Click here to view full tutorials